using System; using System.Collections.Generic; using System.Linq; using System.Text; using Roslyn.Compilers; using Roslyn.Compilers.CSharp; using Roslyn.Compilers.Common; using Roslyn.Scripting; using Roslyn.Scripting.CSharp; namespace RoslynEval { public class ScriptEval { ScriptEngine scriptengine = new ScriptEngine(); public Double Eval(String inEquation) { inEquation = inEquation.Replace("Math", "System.Math"); object obj = scriptengine.Execute(inEquation); return Convert.ToDouble(obj); } public static Double Evaluate(String inEquation) { ScriptEngine scriptengine = new ScriptEngine(); inEquation = inEquation.Replace("Math","System.Math"); object obj = scriptengine.Execute(inEquation); return Convert.ToDouble(obj); } //public static Double[] Evaluate(String[] inEquations) //{ // ScriptEngine scriptengine = new ScriptEngine(); // Int32 L; // Double[] lOut = new double[inEquations.Length]; // object obj; // for (L = 0; L < inEquations.Length; L++) // { // inEquations[L] = inEquations[L].Replace("Math", "System.Math"); // obj = scriptengine.Execute(inEquations[L]); // lOut[L] = Convert.ToDouble(obj); // } // return lOut; //} } }